Spaceman Sonic: When S and G rocket to outer space to mine a radioactive mineral from asteroids, Sonic and Tails stow away on board. Through a blunder by the robots, all are stranded in space, and Robotnik tries to blow all of them out of the stars. The Little Merhog: When an undersea world is threatened by Captain Memo and his lobster sub, Sonic spreads a rumor that Memo plans to attack Robotnik but Sonic's plan backfires. With the help of a friendly school porpoises, and the Mer-People of the undersea world, Sonic sends Robotnik and Memo floundering away. Fast & Easy: Lazy con-man Bo Beagle has the Chaos Emerald ring stuck on his finger, and Robotnik wants it for one of his evil schemes. Sonic is forced to protect the irritating Bo, until they can get the ring off his finger. Underground Masquerade: Sleet and Dingo plan to collect the taxes owed to Robotnik from the Duke of Velcronia but keep it for themselves. The scheme is moving along well for the evil duo until they are caught on tape by Max. Sonic Tonic: A speed enhancing fluid deemed "Sonic Tonic" is created by Robotnik to make him as fast as Sonic so that he may finally catch him. When the effects of the fluid take hold of Manic and Sonia, it renders them immobile and they must rely on their brother to get them out of trouble. Ultra Sonic: Sonic and the Freedom fighters journey to Robotnik's lab in hopes of deciphering his roboticizer system. While Underground, Sonic spots his now-robotized Uncle Chuck a board a Badlands bound mine-train and devises a plan for his rescue. Super Sonic: While on a mission to the big city to replace Nicole's malfunctioning microchip, Sonic and Sally encounter the Guardian, a mysterious cloaked figure who guards a dormant wizard named Lazar and his computer of evil spells. Both Robotnik and Sonic believe that spells could be useful and set out to elude the watchful Guardian and steal Lazar's computer.
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